Thursday, July 15th, 2010
The Hidden: Source is a modification for the Source Engine (i.e. Half-Life 2 and co.) that pits a group of soldiers against Subject 617, aka The Hidden, a genetically enhanced experiment gone wrong. As part of a potential series of random MOD weekends, the Red Army got to trying this one out for size on Saturday night. We set up a server, which at the time of writing is still up and running, invited our friends lists and ploughed on into the unknown. Since most of us hadn’t even loaded up the game before, it probably made the experience all the more interesting. We did have a few visitors who had clearly played the game a lot more than us, which showed us what was at least possible in the game, but I think it would require a lot more practise to get even half as competent.
Here’s a short review of my own personal impressions of the mod.
Tags: review, source, the hidden
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Wednesday, May 12th, 2010
At the Red Army, we’d been using TeamSpeak 2 as our communications software of choice for some years. In fact, aside from sitting in the same room as one another, I can’t really remember ever seriously using anything else. For whatever reason, we’d made our decision over using Ventrilo and there wasn’t really anything else which came into question. When Skype first became popular, a few of us moved over to making Skype-to-Skype calls and occasionally attempting to hold conference calls, but whilst the quality was a big improvement, the galloping bandwidth usage and the difficulty of using it in conjunction with gaming soon drove us back onto our TeamSpeak server.
Over winter, however, we decided it was finally time to move forwards. Someone suggested we give Mumble a try, an open source, low latency and high quality piece of software, specifically designed with gaming in mind. Personally I’d been using it with a Day of Defeat: Source clan, and could easily tell the difference and note the advantages over our trusted TeamSpeak. The latter had essentially given up producing updates, and their website continually advertised their all-new TeamSpeak 3 version to be ‘coming soon.’ Curiously enough, however, TS3 was released as an open beta almost as soon as we installed and tested out our own Mumble server for the first time. Here’s a quick summary of our tribulations with them both, and why we finally chose TeamSpeak 3 as our successor.
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Tags: mumble, review, teamspeak, voice comms
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Wednesday, March 17th, 2010
The first in a one-game series of reviews for this site, stripping Company of Heroes down into five of the best and worst facets of its character. Inspired by this year’s release of the Eastern Front mod, which finally brought the Red Army into the game (Ура!) and by our forthcoming mini-league. Enjoy!
Tags: Company of Heroes, review, rts, ww2
Posted in Company of Heroes, Games, Reviews | No Comments »